CASE STUDY: TechStream Gaming
Overview: Gaming company, 500 employees, $100M revenue. 200 on-prem servers (US/EU), MySQL 5TB. 2M peak users. $150K/mo cost.
Business Req: Reduce cost 40%, 5x growth, 3 new regions, daily deployments.
Execs: CEO wants scale; CFO caps budget at $100K/mo; CTO needs 99.95% uptime, notes team has limited cloud skills.
Tech Req: <100ms global latency, real-time analytics, 5x seasonal spikes, EU data residency, DDoS protection.
Constraints: 12-month migration, max 4-hour downtime.
QUESTION:
Which migration strategy should you recommend for the legacy gaming application to meet the 12-month timeline and team skill constraints?
GCP PCA · Question 02 · Network Topology
CASE STUDY: TechStream Gaming
Overview: Gaming company, 500 employees, $100M revenue. 200 on-prem servers (US/EU), MySQL 5TB. 2M peak users. $150K/mo cost.
Business Req: Reduce cost 40%, 5x growth, 3 new regions, daily deployments.
Execs: CEO wants scale; CFO caps budget at $100K/mo; CTO needs 99.95% uptime, notes team has limited cloud skills.
Tech Req: <100ms global latency, real-time analytics, 5x seasonal spikes, EU data residency, DDoS protection.
Constraints: 12-month migration, max 4-hour downtime.
QUESTION:
To meet the requirement for <100ms global latency and DDoS protection, which networking solution should you implement?
Answer options:
Regional Network Load Balancers in each region with third-party DDoS appliances.
Global HTTP(S) Load Balancer with Cloud Armor and Cloud CDN.
Cloud DNS with geolocation routing to regional Internal Load Balancers.
Cloud NAT with VPC Service Controls.
50 questions · hints · full answers · grading