For IndividualsFor Educators
ExpertMinds LogoExpertMinds
ExpertMinds

Ace your certifications with Practice Exams and AI assistance.

  • Browse Exams
  • For Educators
  • Blog
  • Privacy Policy
  • Terms of Service
  • Cookie Policy
  • Support
  • AWS SAA Exam Prep
  • PMI PMP Exam Prep
  • CPA Exam Prep
  • GCP PCA Exam Prep

© 2026 TinyHive Labs. Company number 16262776.

    PracticeGCP Professional Cloud ArchitectGCP Professional Cloud Architect Practice Exam 5Question 34
    Medium1 markMultiple Choice
    Subtask 5.3: Cost OptimizationPerformanceCloud CDNNetworking

    GCP PCA · Question 34 · Cost Optimization

    Your global e-commerce site serves heavy image and video content. Users in Asia are experiencing slow load times because the origin servers are in the US. You want to improve performance and reduce egress network costs. What should you do?

    Answer options:

    A.

    Replicate the entire application and database to an Asian region.

    B.

    Enable Cloud CDN on the HTTP(S) Load Balancer.

    C.

    Use Cloud Interconnect to build a faster network to Asia.

    D.

    Increase the CPU size of the origin servers in the US.

    How to approach this question

    Identify the service that caches content close to the user.

    Full Answer

    B.Enable Cloud CDN on the HTTP(S) Load Balancer.✓ Correct
    Enable Cloud CDN on the HTTP(S) Load Balancer.
    Cloud CDN (Content Delivery Network) caches static assets at Google's edge points of presence (PoPs) around the world. When an Asian user requests an image, it is served from an edge node in Asia rather than traveling to the US, improving speed and saving egress bandwidth costs.

    Common mistakes

    Replicating the whole app (A), which is overkill for static asset latency.
    Question 33All questionsQuestion 35

    Practice the full GCP Professional Cloud Architect Practice Exam 5

    50 questions · hints · full answers · grading

    Sign up freeTake the exam

    More questions from this exam

    Q01CASE STUDY: TechStream Gaming Overview: Gaming company, 500 employees, $100M revenue. 200 on-prem...HardQ02CASE STUDY: TechStream Gaming Overview: Gaming company, 500 employees, $100M revenue. 200 on-prem...MediumQ03CASE STUDY: TechStream Gaming Overview: Gaming company, 500 employees, $100M revenue. 200 on-prem...MediumQ04CASE STUDY: TechStream Gaming Overview: Gaming company, 500 employees, $100M revenue. 200 on-prem...MediumQ05CASE STUDY: TechStream Gaming Overview: Gaming company, 500 employees, $100M revenue. 200 on-prem...Easy
    View all 50 questions →